How ‘special snowflakes’ kill a raiding guild

It’s been some time since I last posted, mainly because a lot of things have been going on IRL – I’ve moved from freelancing back into agency work, and with my kidlet now in high school, time is tight in general. As a result of this, I’ve been spending much less time in game, and found myself quite burnt out late last year, to the point where I wasn’t really logging on much outside of raids, and even took a month-long break over December.

Jeez – was that the worst thing I could have ever done.

In my absence, the ‘special snowflakes’ lurking in our guild took over. Literally tried to cause a guild coup. We managed that for a time, but the behind-the-scenes lies and bullshit that continued throughout caused us to take a ‘sit back and wait’ approach, rather than buying into drama we had no time for.

We couldn’t believe how a group of ‘adults’ (read – most are 30+ at the very least) could do what they were doing, and knew people were being manipulated, so we just waited. There were screenshots of flat out lies sent around to other raiders via email, feelings were hurt for no good reason, and people were generally behaving like I was the enemy.

Funny thing was, I wasn’t even around for most of it, nor was I in any way involved. I was used as the whipping girl by a number of people who took issue with my burnout, which had unfortunately translated into me being cranky and over it on a number of occasions during raids, hence why I took a break from the game – I was sick and tired of the ongoing whinging from a number of people behind the scenes, and that was showing in my attitude.

They were also using it as an excuse to ‘be unhappy’. Reality is, you create your own happiness, so I was gobsmacked at the amount of ‘power’ I apparently have to fuck with people’s enjoyment of a game I love, and actually want to enjoy myself!

The result? Insidious is no longer progression raiding, and 6 of our core raiders left with our ‘second team’ over a period of weeks and joined a guild we took in last year to help them survive with our extras. Effectively, after almost 6 years of managing, running and maintaining Insidious, it’s all over, and we’re now a social guild of mainly alts with a few non-raiding mains.

Myself and four other guys made the decision to leave Nagrand, which has been my home since I started playing WoW, and it was the hardest thing I’ve ever had to do. I was literally crying when I was speaking with the guys about joining our new guild on Caelestrasz, but luckily for me, I already knew a number of them from when they were raiding on Nagrand, so they were nothing but supportive and understanding of my angst.

They knew all about our good reputation as a guild over a period of YEARS, and welcomed us with open arms. It’s hard to let something you’ve worked so hard to build go, and it’s even harder to let go when you know people are being cajoled and manipulated into leaving by some of the people we previously trusted 100%, but I think we’ve made the best decision for us.

So how did it all come about?

Effing WoD, and ‘mythic’ raiding.


As soon as the announcement was made about 20 man mythic raiding in WoD, a few people in our core team got all fired up about ‘switching up to 25s now so we have a good team for WoD’.

Errrrr – excuse me? WoD is HOW far away people?!

The leader of our ‘second team’ (I shall call him ‘Fucknuckle’ in the interests of storytelling) had originally wanted to join us to move up to 25 man raiding, but was denied that opportunity for both himself and his team based on his horrendous attitude towards the officers of Insidious and me (who recruited them, mind you) in particular. He started getting in people’s ears over Christmas/New Year and that’s where it all began. We came back to raiding to a lot of chatter about ‘we have to switch up or the guild will die’, and there was pressure to look at combining the two teams or joining other guilds to do so.

There was a slight problem with this, however.

Fucknuckle is a misogynistic, egotistical and downright nasty prick. He wanted to switch up to 25s desperately so ‘his team’ could be carried through content we’d already mastered – they didn’t even kill Garrosh N until 3 weeks ago for the first time, and they’ve been raiding MoP since release.

There had been early discussions on sharing experienced and lesser experienced raiders between teams, but our core team had zero interest in that, so we made the decision as an officer group to intentionally keep the teams separate, and recruit separately (that’s a whole other story I won’t go into here).

This essentially left Fucknuckle powerless in our guild, and cut off from any access to the main raid team. Hence the bullshit over Christmas, when a few combined runs were done and a ‘few’ people started talking about WoD, and he somehow managed to convince them his team was the better option for heroic raiding.

He even went to the effort of demanding a ‘change of leadership’ on our guild forums because we DARED to take a short break from the game over the holiday period, and approached people who are long-term real life friends, trying to poach them to his re-formed guild once they left. He and others were whispering them saying ‘you’ve been abandoned’, when our friends were fully aware of the entire situation, and found it endlessly amusing.

This from the ‘leader’ of a team who always started raids late, had people afk’ing constantly mid-raid, and couldn’t maintain a stable roster to save his life. No guild website, no paid voice server, no effort – wanted us to go to all the effort of recruiting for him, but wanted veto power over who was trialled in OUR guild.

Sounds appealing for successful heroic raiding, doesn’t it?

Well now he has all the ongoing pains in our arses (plus a few ‘friends’ who joined them to keep raiding), and it’s only a matter of time until the ‘special snowflakes’ start causing the same drama they’re well known for – people always revert to type once the honeymoon period is over. We wish them – well, something.

Special snowflakes are a pain in any officer’s ass.


There is no place for special snowflakes in a progression raiding guild – full stop. As soon as people start making demands as individuals rather than thinking of the team first and foremost, the slippery path to mutually-assured destruction is set.

We had a number of them, and they came and left and came back again like the guild was their own revolving door. They thought the grass was greener elsewhere, but overestimated their ability and were often benched in ‘more progressed guilds’ so begged to come back, time after time.

And I let them – I forgave them.

I’m a good person who cares for the FRIENDS I play with, so I forgive. And get kicked in the face. Good behaviour for a while, then straight back to the bullshit that being a shut-in recluse with nothing else in life than work and WoW creates.

When one person in particular got into cahoots with Fucknuckle, I knew the inevitable would happen. We WANTED it to happen – we were totally over the ongoing demands to ‘not take undergeared people’ or ‘not take people who are shit’ – people too easily forget that you NEED to give people chances, and often they surprise even the most elitist asshat with the work they do to improve. GOOD PEOPLE>EXPERIENCE any day.

What’s funny is…

There was always a back up plan.


As engaged and responsible officers, we always had a Plan B. That was to find a new home who could accommodate us as a group with the loyal people who stayed. A few of us had already had discussions with a number of guilds off-server about it, and we had a loose plan in mind, as well as a couple of options, though many meant moving to the Horde, and we weren’t particularly keen on that.

We weren’t going to divulge Plan B openly until we knew what would happen with our guild however, as we wanted it to survive if possible, but that wasn’t to be the case.

We’re now happily ensconced in a 25 man heroic raiding guild on Caelestrasz, and in the period of two weeks are already 7/14H, soon to be 9/14H.

That feels good.

REALLY good.

I love not having any responsibility other than my own job as a melee, and the guild we’re in now have policies and rules that mirror our own in Insidious (the problem we had was people not respecting those rules, and often overtly flaunting them with no real repercussions). There’s an added bonus for us now of having a GM who genuinely believes a guild is NOT a democracy, and that is SO. REFRESHING.

On a sad and pathetic note however, ‘someone’ took it upon themselves to send this to our GM on Cael this week and promptly delete the toon…

Screen Shot 2014-03-06 at 7.03.04 pm

We know who did it. My new GM thought it was hilarious, and sent it to me straight away with a ‘oooooh someone doesn’t like you’. Understandably, I was quite pissed about it, but was given the following sage advice from a friend,

“Don’t mud wrestle a pig, you just get filthy and the pig likes it.”

Well you know what, you coward? I’m not going to mud wrestle you, but…


You failed, and made a total dick of yourself to boot. Enough said, really.

Oh wait…


From 3/14H to 7/14H  in two weeks, with zero drama to deal with, and a team of like-minded people with no tolerance for egotistical asshattery. Pure win.

Cata post-mortem: GM lessons learned

With the Cataclysm over, and Azeroth saved (for the time being), I thought it was time to publicly expunge my mind of all the trials and tribulations our guild has encountered over the past year and a half or so. Hell, maybe some of what I’ve learned throughout my tenure as a long-standing officer and now GM could even help someone else avoid the same mistakes!

As people who have ever been involved in running a guild know, it is by no means an easy task. Those who ‘covet’ what they see as ‘power’ are usually the ones who are most vocal in their criticism of the people who do their best to keep what is, in real-world terms, a ‘volunteer organisation’ running effectively – as UNPAID CEO’s/Managers.

Our GM’ship has been like a hot potato during the course of Cataclysm, with the role changing between the three (re-)founding members a number of times, mostly due to real life responsibilities hindering our various abilities to do the job well. Feelings on GM retirement by Mortigen, current officer and previous GM, should give you a further idea on how important we feel it is to have effective leadership in our guild.

So without further ado, what lessons have I learned during my stint?

GM Lesson #1: Guildies are people, and people will always have their own agenda.

Bill Cosby is a bit of a smart man…

  • Regardless of how well you manage your guild, people are individuals, and they will always want things their way in their ‘perfect world’. Whether it’s missing out on a raid spot, getting purple fever rage over losing out on a piece of loot, losing their shit just because they’ve had a bad day or overestimating their value to the raid team, I’ve learned that you can never please everyone all of the time, and you can very rarely please even one person some of the time! When in doubt over a decision you’ve made, remember the old saying ‘trying to please everyone pleases no one’.
  • Avoid ‘real life’ friends joining you unless your guild is purely social – their expectations of what you will do/they can do/they can get away with will invariably be higher than anyone else’s, and it’s a sure-fire recipe for disaster (see second dot point of Lesson #2).

GM Lesson #2: Never, EVER, entertain the thought of taking on more than two people from another guild at the same time.

We may take their guild name, but they’ll never take our freedom!!! (to do whatever the hell we want and not care about its impact on our new guild!)

  • Offers of guild merges with other guilds on your server at a similar level of progression as you? Don’t do it. It’s highly likely you’ll already have a few, if not many, of their ex-player base, and they are chasing you with the offer of a merge to get back to where they were previously. Those people left for a reason – in my experience, the reason is ‘usually’ the very person who approaches you about a potential merge.
  • ‘Real life’ friends who get wind of the happy little community you have going with other mutual friends, and server transfer to be a part of it? One or two is fine, but just wait until their ex-raiding buddies decide to make the move to follow, and decide that rather than become a part of the wider guild community, they are going to ‘run things their way’ and ‘not be told what to do by a bunch of scrubs – we’re awesome, and we’re gonna just grab a couple of your other raiders we know from before they joined you to fill our independent raid team while we’re at it’. ‘Nuff said.

(there are some obvious exceptions to the ‘rule’ here, but for the sake of this post, I won’t go into them)

GM Lesson #3: Always stay true to your guild’s vision, and don’t panic when someone spits the chewy – wave goodbye, and kill them in your mind!

Keep calm!

  • First and foremost, your guild is your baby. If you’re into progression raiding, it’s highly likely that you had a vision for how your guild would interact, play together and (hopefully, if you’ve done it right) stay together. Now when I talk about vision, I don’t mean a static ‘this is the guild, and this is how it will always be’ – people will naturally come and go, and you will evolve and adapt over time. Our guild’s vision has always been ‘semi-hardcore progression on a 2-night schedule’ but that increased to 3 nights during cata, mostly due to the masses of content available on release. The other part of our vision is as follows: Insidious isn’t all about the raiding. We are a highly social guild, and value the unique individuality of our people as much as we value our dragon killing. We welcome all religions, sexualities, races and creeds, and have no time at all for socially ignorant asshats. Insidious is a guild where intolerance means you’re out the door, and where people are free to express their individuality openly and comfortably. We endeavour to foster a fun and friendly guild environment and various members try to meet up and get crazy drunk as often as humanly possible. Sounds great, right? The ‘challenge’ comes in when people who were originally on board with your vision decide:
    • they want to get more serious with progression than the ‘adult, time-poor’ raid team can facilitate
    • they don’t like the banter that goes on during raids, and try to change the existing culture
    • they just don’t like someone else in the guild, and cause drama as a result.

    The simple lesson I have learned here, is… (See Lesson #1!). Let them go, wish them well, and move on. Kill them in your mind if you have to. It’s all good. If they didn’t want to stay with you, you’re much, much better off without their negativity polluting everyone else’s game time.

  • As per the previous point, one very important thing I’ve learned is that sometimes – just, sometimes – people you thought of a ‘key personalities’ in your guild actually aren’t, and you only find this out AFTER they have moved on, and new blood comes in to replace them. Our guild is at a point now where most of our raid roster is aged 25+ (read: more like 30-35+ *cough*), and while vent can get rather filthy (and drunken *another cough*) at times, everyone is extremely tolerant of each other’s varied personalities, and we’re all on the same page, with the same goals – FINALLY. I couldn’t have ever dreamed for such a great end result back at the start of Cataclysm, and it demonstrates that having a genuine interest and passion for driving and maintaining (as well as sadly, sometimes replacing members of) your community in good times and bad actually does pay off – it just takes a while! Stick with it!

GM Lesson #4: Communicate, communicate, communicate!

Communication is key.

  • Nothing will kill a guild faster than not communicating with the rest of your community. This lesson goes for good times AND bad times. Of course, as a leader, it’s part of your job to spend a lot of your time shielding guildies from unnecessary behind-the-scenes drama, but there are times that being frank, open and honest bears the best fruit. The fact our guild is still going strong three years after rebuilding from scratch is evidence of effective communication. Have there been times when we could have done things better? sure – but on the whole we’re a fairly ‘mature’ bunch who tend to see a problem and actually WANT to fix it before it escalates out of control, which leads to my next point…
  • If people have a ‘problem’ and refuse to communicate, and become like the aforementioned kids in a sandpit, there’s nothing you can do to change them. All you can do is tell them what you expect from them as a member of your guild, and leave it at that. There’s nothing more draining than trying to reason with someone who is being unreasonable (and believe me, I’ve tried it many times), so just don’t do it. It will sort itself out one way or the other, and usually it results in that person leaving the guild, either with a dramatic exit, or quietly in the middle of the night when no one is on to question it, so don’t lose sleep over it. People who aren’t willing to communicate aren’t people you want to play/raid with anyway.

GM Lesson #5: Remember you’re also online to have fun in your GAME of choice.

  • So you have the GM hat? apparently it’s all mystical and amazing, and acts as a flame to all the ‘moths’ that are your fellow guildies. Everyone wants to talk to you about something, and often it’s all at the same time. To avoid burnout, I’ve learned that you need to share tasks with your other officers, and make sure that the rest of the guild knows the ‘chain of command’. My method of choice is via posting on our guild website, and referring guildies to particular people/posts/policies when necessary e.g. when I’m in the middle of a progression fight and a new recruit whispers me to ask about our loot rules >.<
  • Regardless of how your guild started (which is usually with the GM and Officers), you need to have some peaceful time in game every now and then, so if you’re really not in the mood, ask a trusted officer to take over for a while and go do something fun. If anyone whispers you, refer them to the person who is ‘boss’ for the day, and carry on.

So there you have it – 5 lessons I’ve learned since making the transition from officer/second in charge to GM. I know it’s a TLDR post, and I’m sure I’ve missed numerous pertinent points, but these 5 are the essence of the challenges we have faced and conquered in Cataclysm.

I never cease to be amazed by the wonderful people I play with, regardless of past drama. We have a great culture that has endured through everything, and I look forward to the continued success of <Insidious> in Mists with a light heart, sharpened claws and a solid guild of great people I totally admire and respect!

/angst expunged.

In yo’ face, Garrosh!!!

And the pre-MoP cheev whoring completion hunt continues…

hahahahaha – even on a Sunday afternoon, we can still kill you Garrosh. Your ‘Horde’ can’t save you!

Now I know most people had this AAAAGES ago, but I have a little story about why I only just got mine today… you see, just before Cataclysm hit, Thrall went on a little journey of enlightenment to Nagrand (if you remember), and Garrosh was left in temporary charge of the Horde. We went on our faction leader kill mission, and actually DID kill Garrosh after killing the other three faction leaders, but we didn’t get credit for the kill.

On ticketing the issue, we were told that things were ‘working as intended’, and that we’d have more chances to kill Garrosh during Cata (he wasn’t the ‘official’ leader of the Horde yet >.<). Little did we know at the time, those stinky Horde would be RELOCATING the throne room to the middle of Org, and it would be nigh on impossible to get a kill!!!

I totally spat the chewy over it, and needless to say, never bothered trying again during Cata, as most of the pug groups tend to hit Org last. Nagrand has a lot of players who have Horde toons as well, so by the time groups would actually get to Org, there would usually be a massive contingent ready and waiting for us. With the pre-expansion patch hitting next week however, I wasn’t prepared to go through it all again, as we’re ‘guessing’ the guards will jump to level 90 as they did pre-cata.

Three of our Insidiots were in the raid, and we even managed to gank some ex-guild members who joined the Horde during ICC, so it was a rather satisfying afternoon! Great work Yaguar for your eagle eye in the midst of total chaos, and ganking Tulveli first, and Hydra for giving us the heads up that the run was on. I finally have my Battle Bear – huzzah!!

So now it’s done, and we kicked him in the ass. As the ‘unofficial’ Alliance battlecry goes – WE’LL KEEP TRYING!!!!

We are the Bane of Blackwing!

My core raid team in <Insidious> of Nagrand-US are still hard at work, madly trying to finish off the Glory of the Cataclysm Raider meta and the last few guild raid achievements we’re chasing before the patch hits next week. We got to punch yet another baddie dragon in the face on Wednesday night – the nefarious Nefarian.

We’re all loving our shiny new titles…

Take that dragon! In yo’ face!

The fight was still a challenge, even kitted out in heroic DS gear (remember the t11 heroics were never hit with the nerf bat), but the time invested was well worth it. When the content was current, we simply ran out of time to finish t11 heroics before Firelands, so it’s quite satisfying to know that we’re a bee’s dick off finishing the meta within the current expansion time frame.

Next up – that horrific and much maligned windy place, Throne of the Four Winds, and yet another shiny title to add to our collection via Al’Akir.

The plan after that? Go back into BoT, kill Ascendant Council (which I am DREADING) and then head in for another Sinestra kill to get some new Dragonslayer titles for the peeps who missed it the first time around. I’m ‘hoping’ our main druid healer has her running shoes on to avoid those bloody cutters this time – poor bugger was hating on that particular dragon BIG TIME!

I wonder if anyone else is still working on finishing these, or if you did them so long ago that it’s old news?

Until next time, happy dragon killing!

The day a ‘careless whisper’ turned into a new friendship

I had the most amazing experience today of my short blogging life! I was whiling away the hours of my Sunday, playing my baby warlock (who has only just hit 85), when I got a ‘careless whisper’ from a baby mage ‘Miniices’ that started the following conversation:

Miniices: ‘hi there 🙂 I was wondering if I could ask a question about one of your guildies?’

Me: ‘sure?’

Miniices: ‘I was REALLY slow 🙂 I was looking for Arkham. Did he log on to another alt? Or did he just go offline?’

Me: ‘lol no he’s offline – why?’

Miniices: ‘ he was there one sec ago >.< damn :)’

Me: ‘Can I help?’

Miniices: ‘lol I’m a fan of his. Well, his blog.’

Me: ‘o.o from his blog? aaah’

At this point, I had a ‘gut feeling’ about who this could possibly be, as the person she was talking about was Mortigen, one of our long-standing officers and author of Typhoon Andrew’s – Eye of the Storm, a great blog with a history that goes back to 2006. I won’t ruin it for you just yet though, as the conversation continued…

Me: ‘well he’s just logged on to another toon, so whisper Diamon’

Miniice: ‘please don’t tell him – I want it to be a surprise!’

Me: ‘no probs.’

Some time passes, and I asked Mort if my hunch was correct in guild chat. I took it by his silence that he was rather distracted with his new ‘friend’, but he had said ‘this is awesome’ so I then whispered her saying:

Me: ‘Mort is quite chuffed’

Miniices: ‘really? I’m so glad!’

This is where it got AMAZING.

Me: ‘Are you Navi?’

Her initial reaction to this was ‘I’m good ty’ and then it clicked for her.

Miniice: ‘oh! You know who I am!!!’

It was NONE OTHER than the wonderful and sweet Navimie, of The Daily Frostwolf!!!!

Now I must admit, I immediately had chills down my spine, as I’m a long-term lurker on her blog, and had only just read about a horrible experience she’d had a few weeks back when trying to contact another of her blogging heroes for Navispam on another server (which I won’t go into, but suffice it to say I ‘almost’ did something I’ve never done before, which is to stand up for a total stranger on the internet! You can read all about it here at the Big Bear Butt – he was one angry bear, who wasn’t scared to call out the asshat involved!)

So I played it all cool, but I had a massive smile on my face as I told her I read her blog regularly, to which her response was ‘NO WAY!!! I’m all starstruck now! Well I must get a shot with you as well!!’

I got onto my druid main and met her and Mort for some screenies in Stormwind, then we went and met her on her Nagrand Horde toon Navimie in Shattrath for further ‘close-ups’ with yet another great blogger, Dragonray of Azerothian Life.

I honestly felt like all my christmases had come at once! A new blogger, meeting two of her own heroes on a lazy Sunday!

Navi switched back to her Ally mage, and we had a long and lovely conversation about all kinds of things, and realised we’re very similar-minded! I invited her to hit me up any time if she wanted to join our guild on her little baby mage, explaining it would be an honour to have her.

Her response?

‘I feel honoured!’

And thus, a new friendship was born.

If ever you happen to come across Navi on her travels, you’ll find out for yourself what an enthusiastic and amazing chick she is. I tip my hat to you Miss Navi, and look forward to chatting with you again next time you’re in Nagrand’s neighbourhood 🙂

Ultimate honour – Dragonray, Navimie and Mort all in the same place!

(oh, and I’ll update with a proper screenshot once I get hold of one – in my excitement I forgot to take one!)

Guild Ox reverts to old ranking system, and I’m stoked!

In preparation for MoP, Guild Ox have announced this week that the ‘points system’ for rankings is being reverted as follows:

Mists of Pandaria is only seven weeks away so we have commenced our preparation.

One of the changes that you are about to see is a modification to the ranking system used by GuildOx. Our recent MoP survey, which had over 2000 responses, gave us much clearer insight into what type of ranking system people wanted. We had close to 80% of people say they wanted a simple ranking system or they did not mind what system was used. We also had many, many comments about people being confused or unhappy with the points system and suggesting some interesting (!) alternatives. Some folk found it too difficult to understand the points system, others did not agree with the encounter points weightings and many were just plain unhappy with guilds that killed bosses after them to be still listed higher in the rankings.

After running with a points system now for some time, we are experiencing the pitfalls that are associated with such a system – mainly the complexity in understanding where you will be ranked and the subjective nature of the points weightings.

Consequently, we are shifting back to the system where you are first ranked on the number of tier bosses that you have killed and then by the date/time of the kill. We will continue to normalize timestamps for heroic content. You will see this change happen early this week so we can test it for MoP.

The bottom line – your guild will be ranked based on the time/date of the last boss that you killed. Simple, easy.

Quite frankly, this is a long overdue and positive change to the ranking system. Our guild <Insidious> stalled in progression due to changes in the raid team, but played a pretty mean game of catch up once we had rebuilt.

We ‘thought’ we had finished 12th in 10 man rankings, only to be pipped at the post by a stinky Horde guild for a final rank of 13th on Nagrand US.

Without Guild Ox reverting the ranking system, we ran a high risk of being overtaken by other guilds with no kills for a number of weeks who had happened to have the right team to kill an earlier boss weeks (or even months) before, which would have given them the ‘points’ to overtake us even 2-3 weeks after our own 8/8H kill.

Kudos to Guild Ox for listening to the masses and making the system based on ‘we killed it 10 minutes before you’ rather than ‘we skipped bosses and killed the highest point value boss first on heroic’!

Ding, dong, Deathwing’s dead!

Well I must say I’m TOTALLY stoked – after a long and hard slog through Cataclysm, my amazing guild <Insidious> of US-Nagrand finally killed all the pieces of that evil fucking dragon, Deathwing! While we were a little behind the 8-ball thanks to the loss of a few of our core raiders mid-progression, we pulled things back together for a great finish to the expansion at the end of July. Granted, it was a rather messy kill, as evidenced by the screenshot below…

Yes, that IS one lonely token durid left alive – goooo Diggl! (mostly uh moonkin is 4 a spam moonfare. them haf sum good armors & fite storng)

With the 30% buff in effect, it was admittedly nowhere near as challenging as we had expected, and once we had the bloods under ‘some measure’ of control on the head phase, it was all kill from there. Well, Diggl killed – we just licked our screens and held our breath in the dying seconds, but that’s neither here nor there – a kill is a kill! While I’m on that, look at that silly rogue face-down in the crack! Dunno what he was trying to do – tunnel under the head or something?

Another great achievement was our Glory of the Dragon Soul Raider meta completion, where those of us who have raided throughout t13 got our lovely horn-headed dragons to ride around and poke people in the butt with…

well, some of us got our meta mounts… that other TOOL decided to get his Ashes out… Damn you Finia! One day it SHALL be mine!

We spent the following week completing metas for the rest of the raid team, with a few heroic boss kills still left for one or two that we’ll get to this week, but it really was a great effort by our raid team to complete current content before the end of the expansion – especially as we replaced half our raid team mid-progression and had all the trials and tribulations of gearing them up appropriately for end bosses.

We’re now spending most of our non-Dragon Soul raid nights working our way through some of the t11 and t12 end bosses and achievements we never got around to at the time, and we’re currently sitting at 4th overall on server for raid achievements, so that’ll keep us busy until MoP rolls around, and give us another mount (albeit a fugly one). Can anyone say Heroic Rag? We’ve only just started working on him (30-odd attempts so far), and I wanna see some leg soon!!

Last durid standing = win.

To give some background, we have a long-held tradition in our guild, that some of the most challenging fights are ‘last druid standing’ situations, as per our Sinestra kill a while back…

yup – that’s me still alive and kicking that dragon bitch in the clacker – CAT DURID IS 4 FITE!!!

I must say, some of the most skilled players we have in our guild are druids, and we regularly run with 3-4 of different specs (kitty, bear, healer and oomkin). Admittedly, most progression guilds wouldn’t run that many druids in a 10 man situation, but ours is a case of ‘taking the player, not the class’ as evidenced by the above screenies. As a druid myself, of course I am somewhat biased, but I love the fact we can save the day with some last minute magic to get a boss down in spectacular and nail-biting fashion!

Gotta love it when you hear the massive roar that goes up in vent when what ‘could’ have been a wipe becomes an epic kill 🙂